Your browser does not support the video tag.
Your browser does not support the video tag.
Marco Cadioli - The Whirlpool
  • © ARSHAKE | ISSN 2283-3676
  • CONTACT
  • Login
Arshake
  • ABOUT US
    • ABOUT US
    • PROJECT
    • MEDIA/PARTNERSHIPS
    • CONTACT US
  • FOCUS
    • All
    • focus
    • From the Past
    • Interview
    Concrete by Nicola Di Giorgio

    Concrete by Nicola Di Giorgio

    Aesthetics of New AI at the Creative AI Lab

    Aesthetics of New AI at the Creative AI Lab

    The Belgian Pavilion at the 59th Venice Art Biennale

    The Belgian Pavilion at the 59th Venice Art Biennale

    «Il video rende felici». Giovanotti Mondani Meccanici in Rome

    «Il video rende felici». Giovanotti Mondani Meccanici in Rome

    La Sapienza fotografata: i luoghi, la storia, la quotidianità

    La Sapienza fotografata: i luoghi, la storia, la quotidianità

    Videocittà 2022 in Rome

    Videocittà 2022 in Rome

    Ars Electronica 2022

    Ars Electronica 2022

    Interview |  Delphine Valli

    Interview | Delphine Valli

    Club Zero. La Turbo Avedon

    Club Zero. La Turbo Avedon

  • FRAME
    FRAME > Novel Stimuli

    FRAME > Novel Stimuli

    FRAME > NEOM

    FRAME > NEOM

    FRAME > Archaeologies of Climate

    FRAME > Cosmic Cliffs

    FRAME > Cosmic Cliffs

    FRAME > SPECTRAL LANDSCAPES

    FRAME > SPECTRAL LANDSCAPES

    FRAME > Sunset in Delft

    FRAME > Sunset in Delft

    FRAME > Ophelia

    FRAME > Ophelia

    FRAME > Botto

    FRAME > Botto

    FRAME > CellF

    FRAME > CellF

  • VIDEO POST
    VIDEO POST > Odoshi Cloud Sequence

    VIDEO POST > Odoshi Cloud Sequence

    VIDEO POST > And Between Us, An Ocean

    VIDEO POST > And Between Us, An Ocean

    VIDEO POST >  Perpetual Phases

    VIDEO POST > Perpetual Phases

    VIDEO POST > Fog

    VIDEO POST > Fog

    VIDEO POST > Bi0film.net

    VIDEO POST > Bi0film.net

    VIDEO POST > Lasermice dyad

    VIDEO POST > Lasermice dyad

    VIDEO POST > Concerto para piano e pandemia

    VIDEO POST > Concerto para piano e pandemia

    VIDEO POST > Transient

    VIDEO POST > Transient

    VIDEO POST > Echo Chamber

    VIDEO POST > Echo Chamber

  • SPECIAL PROJECT
    • ARSHAKE’S BANNER
    • CRITICAL GROUNDS
    • YOUNG ITALIAN ARTISTS
    • GAME OVER
      • GAME OVER • Loading
      • GAME OVER • CALL FOR IDEAS (5.0)
    • EXTERNAL PROJECTS
      • BACKSTAGE | ONSTAGE
      • PERCORSI • 6 years of the Terna Prize
      • TEMPO IMPERFETTO
  • RESOURCES
    • CALLS
    • ARCHIVE
    • ONLINE RESOUCES
  • en
    • it
No Result
View All Result
  • ABOUT US
    • ABOUT US
    • PROJECT
    • MEDIA/PARTNERSHIPS
    • CONTACT US
  • FOCUS
    • All
    • focus
    • From the Past
    • Interview
    Concrete by Nicola Di Giorgio

    Concrete by Nicola Di Giorgio

    Aesthetics of New AI at the Creative AI Lab

    Aesthetics of New AI at the Creative AI Lab

    The Belgian Pavilion at the 59th Venice Art Biennale

    The Belgian Pavilion at the 59th Venice Art Biennale

    «Il video rende felici». Giovanotti Mondani Meccanici in Rome

    «Il video rende felici». Giovanotti Mondani Meccanici in Rome

    La Sapienza fotografata: i luoghi, la storia, la quotidianità

    La Sapienza fotografata: i luoghi, la storia, la quotidianità

    Videocittà 2022 in Rome

    Videocittà 2022 in Rome

    Ars Electronica 2022

    Ars Electronica 2022

    Interview |  Delphine Valli

    Interview | Delphine Valli

    Club Zero. La Turbo Avedon

    Club Zero. La Turbo Avedon

  • FRAME
    FRAME > Novel Stimuli

    FRAME > Novel Stimuli

    FRAME > NEOM

    FRAME > NEOM

    FRAME > Archaeologies of Climate

    FRAME > Cosmic Cliffs

    FRAME > Cosmic Cliffs

    FRAME > SPECTRAL LANDSCAPES

    FRAME > SPECTRAL LANDSCAPES

    FRAME > Sunset in Delft

    FRAME > Sunset in Delft

    FRAME > Ophelia

    FRAME > Ophelia

    FRAME > Botto

    FRAME > Botto

    FRAME > CellF

    FRAME > CellF

  • VIDEO POST
    VIDEO POST > Odoshi Cloud Sequence

    VIDEO POST > Odoshi Cloud Sequence

    VIDEO POST > And Between Us, An Ocean

    VIDEO POST > And Between Us, An Ocean

    VIDEO POST >  Perpetual Phases

    VIDEO POST > Perpetual Phases

    VIDEO POST > Fog

    VIDEO POST > Fog

    VIDEO POST > Bi0film.net

    VIDEO POST > Bi0film.net

    VIDEO POST > Lasermice dyad

    VIDEO POST > Lasermice dyad

    VIDEO POST > Concerto para piano e pandemia

    VIDEO POST > Concerto para piano e pandemia

    VIDEO POST > Transient

    VIDEO POST > Transient

    VIDEO POST > Echo Chamber

    VIDEO POST > Echo Chamber

  • SPECIAL PROJECT
    • ARSHAKE’S BANNER
    • CRITICAL GROUNDS
    • YOUNG ITALIAN ARTISTS
    • GAME OVER
      • GAME OVER • Loading
      • GAME OVER • CALL FOR IDEAS (5.0)
    • EXTERNAL PROJECTS
      • BACKSTAGE | ONSTAGE
      • PERCORSI • 6 years of the Terna Prize
      • TEMPO IMPERFETTO
  • RESOURCES
    • CALLS
    • ARCHIVE
    • ONLINE RESOUCES
  • en
    • it
No Result
View All Result
Arshake
No Result
View All Result
Home News focus

Interview | Domestic Data Streamers

Diana Di Nuzzo by Diana Di Nuzzo
08/05/2018
in focus, Interview
Intervista | Domestic Data Streamers
We got to know the Domestic Data Streamers team at Sónar+D, the parallel event to the Sónar Festival of electronic music, art and technology which each year brings the very best innovations to Barcelona from all over the world, and which concluded its 23rd edition in June, with itinerant events scheduled over the winter to take us to next year’s event. Domestic Data Streamers came into being in 2013 with the intention of “creating new ways of communication through the orchestration of data in new storytelling formulas (data storytelling)”. On this occasion, Domestic Data Streamers collaborated with Spotify (the well-known music streaming platform) to create the Timekeeper installation, which can read data in order to recognise the musical preferences of users and choose a song or a track unknown to them but certain to please them, having detected their taste in music from data acquired. By asking users to express a desire associated with their favourite song, Domestic Data Streamers display their interest in seeking to discover whether there is a correspondence between musical taste and lifestyle choices.
When data is linked to human experience, the distance between perceived reality and actual reality becomes smaller (as Domestic Data reminded us during their live talk, according to Richard Saul Wurman: “We truly understand something when we can relate it to something we already understand”). We met them and asked various questions in order to find out how they manage to turn data interpretation into meaningful experiences for people.

Sand Falls_DDS

Diana Di Nuzzo: What is the philosophy of Domestic Data Streamers’ work and how you choose the institutions you work with?

Nicola Montaretto Marullo – Domestic Data Streamers: We create meaningful connections between information and people. This is The sentence that better describes our philosophy. We believe in making information affordable, understandable, and interesting for everyone. We are a design firm that enables organizations to communicate through data storytelling by bringing emotions to data, simplifying information, and generating knowledge.

We believe in the power of people and the power of diversity. This is the reason why we are a team coming from 5 different countries, 3 continents, speaking 7 different languages and from very different backgrounds such as design, art, psychology, anthropology, engineering and science. We love to work with all the organizations that are interested in getting them known by spreading and democratizing their knowledge.

 Diana Di Nuzzo: What is the next project you guys are working on and what is your goal for this year?

Datastreamers: We cannot explain in details what we are working on but we can say that it’ll be BIG. We are working together with a worldwide known organization and we’ll bring our work (once more) across the ocean. We are very excited and we can’t wait to see -and show- the final result. In addition to the ‘big one’, we’re working on other projects, and experimenting and prototyping ‘like crazy’ at the same time.

The goal of this year is to keep on working hard. We are growing up, exploring new markets, ways of working, and collaborations that will enrich more and more our point of view and our projects. Once more, we can’t wait to see what the future holds for us.

Lifeline_DDS

 How the new media has changed our way to perceive reality and what is your role in this society?

Everything has changed and keeps on changing, also the way in which reality is perceived. We have all already lived several digital revolutions and we’ll live others for sure. Things are becoming more and more digital and we need new tools to make all these complex things understandable. Sometimes we forget that the goal of information is to inform, not to be exclusive. The rise of data is ‘just’ another way in which evolution takes shape and data, because of its nature, is difficult to understand.

We cannot allow that the exclusivity takes hold and for this reason, in this increasingly digital scenario, our main role is to make people physically feel, touch and experience the importance of information and more concretely the meanings hided behind data. In other words, our goal is to develop a tool, a methodology, in charge of democratizing the always more oligarchic information environment.

Food Waste Dialogues_DDS

 How storytelling shapes our experience and how do you tickle individual’s emotional intelligence?

The practice of storytelling is the file rouge of all our projects. We always tell story in order to make our works closer to the people. Storytelling is widely used in marketing and communication, and its benefits have been extensively studied and proved. Despite this, we don’t use storytelling to make our product more attractive to our audience; we use storytelling to make our contents more affordable. As already said, information and data are complex things and we have to use all the weapons in our hands to make it both physically and emotionally closer to our users. Storytelling is one of those weapons, and probably one of the most effective.

Through which media you promote your work and how do you want to be seen?

We love considering ourselves as being ‘romantic’, and we are very happy when people come to touch by hands our works breaking the digital (screen) wall. This physical interaction is our main aspiration and it maintains us alive. A part from that, we understand the importance of maintaining contact with our friends and we keep a diary of what we’re doing using Facebook, Instagram, Twitter, and our brand-new webpage.


Domestic Data Streamers

images
(cover 1) The Timekeeper – Domestic Data Streamers  (2) Sand Falls – Domestic Data Streamers (3) Lifeline – Domestic Data Streamers (4) Food Waste Dialogues – Domestic Data Streamers
ShareTweetShareSend
Previous Post

FRAME > “Can you hear me?”

Next Post

To the Roots of Geometry

Next Post

To the Roots of Geometry

CALLS

Terna.  Driving Energy Prize
Calls

Terna. Driving Energy Prize

13/06/2022
Call for submissions>  Research grant for Italian Art
Calls

Call for submissions> Research grant for Italian Art

07/04/2022
Call for submissions> ISPA (Italian Sustainability Photo Award)
Calls

Call for submissions> ISPA (Italian Sustainability Photo Award)

17/02/2022
Call for submissions > Residenze Digitali
Calls

Call for submissions > Residenze Digitali

01/02/2022

CRITICAL GROUNDS

Critical Gounds #13 – Massimo Maiorino, The Artist as Archaeologist.
Critical Grounds

Critical Gounds #13 – Massimo Maiorino, The Artist as Archaeologist.

08/07/2020
Critical Gounds #12 – Filiberto Menna «PROGETTARE» IL FUTURO
Critical Grounds

Critical Gounds #12 – Filiberto Menna «PROGETTARE» IL FUTURO

26/11/2019
Facebook Twitter Instagram

Arshake is a collaborative artistic project, blurring the borders between art, science and technology, information and production.

  • Focus
  • Video post
  • Frame
  • Special Project
  • Interview
  • Calls
  • Exhibitions

One more step - Check your email and click the confirmation link

© 2012-2022 – ARSHAKE

No Result
View All Result
  • ABOUT US
    • ABOUT US
    • PROJECT
    • MEDIA/PARTNERSHIPS
    • CONTACT US
  • FOCUS
  • FRAME
  • VIDEO POST
  • SPECIAL PROJECT
    • ARSHAKE’S BANNER
    • CRITICAL GROUNDS
    • YOUNG ITALIAN ARTISTS
    • GAME OVER
      • GAME OVER • Loading
      • GAME OVER • CALL FOR IDEAS (5.0)
    • EXTERNAL PROJECTS
      • BACKSTAGE | ONSTAGE
      • PERCORSI • 6 years of the Terna Prize
      • TEMPO IMPERFETTO
  • RESOURCES
    • CALLS
    • ARCHIVE
    • ONLINE RESOUCES
  • en
    • it

© 2012-2022 – ARSHAKE

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In
This website uses cookies. By continuing to use this website you are giving consent to cookies being used. Visit our Privacy and Cookie Policy.