Your browser does not support the video tag.
Your browser does not support the video tag.
Marco Cadioli - The Whirlpool
  • © ARSHAKE | ISSN 2283-3676
  • CONTACT
  • Login
Arshake
  • ABOUT US
    • ABOUT US
    • PROJECT
    • MEDIA/PARTNERSHIPS
    • CONTACT US
  • FOCUS
    • All
    • focus
    • From the Past
    • Interview
    Driving Energy 2022 Prize – Contemporary Photography

    Driving Energy 2022 Prize – Contemporary Photography

    S+T+ARTS Prize 2023

    S+T+ARTS Prize 2023

    RE:HUMANISM Art Prize: SPARKS AND FRICTIONS

    RE:HUMANISM Art Prize: SPARKS AND FRICTIONS

    Enrico Pulsoni 1975-2021

    Enrico Pulsoni 1975-2021

    FLASHBACK ONSTAGE at Paola Di Mitri

    FLASHBACK ONSTAGE at Paola Di Mitri

    Inhabiting No Man’s Land

    Inhabiting No Man’s Land

    transmediale 2023

    transmediale 2023

    From the Middle Ages to Videogames

    From the Middle Ages to Videogames

    Pier Paolo Pasolini. Tutto è santo – Il corpo veggente

    Pier Paolo Pasolini. Tutto è santo – Il corpo veggente

  • FRAME
    FRAME > Photonic Empathy

    FRAME > Photonic Empathy

    FRAME > WoodArc

    FRAME > WoodArc

    FRAME > SWARM

    FRAME > SWARM

    FRAME > Round Balance

    FRAME > Round Balance

    FRAME > ROBOTa

    FRAME > ROBOTa

    FRAME > I could speak once under two moons

    FRAME > I could speak once under two moons

    FRAME > The Space Within

    FRAME > The Space Within

    FRAME > pi(x)el

    FRAME > pi(x)el

    FRAME > Letters to Frank Stella

    FRAME > Letters to Frank Stella

  • VIDEO POST
    VIDEO POST > Parallels

    VIDEO POST > Parallels

    VIDEO POST > Tales of Entropy

    VIDEO POST > Tales of Entropy

    VIDEO POST > Vague Boundaries

    VIDEO POST > Vague Boundaries

    VIDEO POST > JAZZ POP CORN

    VIDEO POST > JAZZ POP CORN

    VIDEO POST > BITTER MEDICINE

    VIDEO POST > BITTER MEDICINE

    VIDEO POST > The on-chain

    VIDEO POST > The on-chain

    VIDEO POST > Plant machete

    VIDEO POST > Plant machete

    VIDEO POST > Drei Schreiber

    VIDEO POST > Drei Schreiber

    VIDEO POST > Lluvias de Mayo

    VIDEO POST > Lluvias de Mayo

  • SPECIAL PROJECT
    • ARSHAKE’S BANNER
    • CRITICAL GROUNDS
    • YOUNG ITALIAN ARTISTS
    • GAME OVER
      • GAME OVER • Loading
      • GAME OVER • CALL FOR IDEAS (5.0)
    • EXTERNAL PROJECTS
      • BACKSTAGE | ONSTAGE
      • PERCORSI • 6 years of the Terna Prize
      • TEMPO IMPERFETTO
  • RESOURCES
    • CALLS
    • ARCHIVE
    • ONLINE RESOUCES
  • it IT
  • en English
No Result
View All Result
  • ABOUT US
    • ABOUT US
    • PROJECT
    • MEDIA/PARTNERSHIPS
    • CONTACT US
  • FOCUS
    • All
    • focus
    • From the Past
    • Interview
    Driving Energy 2022 Prize – Contemporary Photography

    Driving Energy 2022 Prize – Contemporary Photography

    S+T+ARTS Prize 2023

    S+T+ARTS Prize 2023

    RE:HUMANISM Art Prize: SPARKS AND FRICTIONS

    RE:HUMANISM Art Prize: SPARKS AND FRICTIONS

    Enrico Pulsoni 1975-2021

    Enrico Pulsoni 1975-2021

    FLASHBACK ONSTAGE at Paola Di Mitri

    FLASHBACK ONSTAGE at Paola Di Mitri

    Inhabiting No Man’s Land

    Inhabiting No Man’s Land

    transmediale 2023

    transmediale 2023

    From the Middle Ages to Videogames

    From the Middle Ages to Videogames

    Pier Paolo Pasolini. Tutto è santo – Il corpo veggente

    Pier Paolo Pasolini. Tutto è santo – Il corpo veggente

  • FRAME
    FRAME > Photonic Empathy

    FRAME > Photonic Empathy

    FRAME > WoodArc

    FRAME > WoodArc

    FRAME > SWARM

    FRAME > SWARM

    FRAME > Round Balance

    FRAME > Round Balance

    FRAME > ROBOTa

    FRAME > ROBOTa

    FRAME > I could speak once under two moons

    FRAME > I could speak once under two moons

    FRAME > The Space Within

    FRAME > The Space Within

    FRAME > pi(x)el

    FRAME > pi(x)el

    FRAME > Letters to Frank Stella

    FRAME > Letters to Frank Stella

  • VIDEO POST
    VIDEO POST > Parallels

    VIDEO POST > Parallels

    VIDEO POST > Tales of Entropy

    VIDEO POST > Tales of Entropy

    VIDEO POST > Vague Boundaries

    VIDEO POST > Vague Boundaries

    VIDEO POST > JAZZ POP CORN

    VIDEO POST > JAZZ POP CORN

    VIDEO POST > BITTER MEDICINE

    VIDEO POST > BITTER MEDICINE

    VIDEO POST > The on-chain

    VIDEO POST > The on-chain

    VIDEO POST > Plant machete

    VIDEO POST > Plant machete

    VIDEO POST > Drei Schreiber

    VIDEO POST > Drei Schreiber

    VIDEO POST > Lluvias de Mayo

    VIDEO POST > Lluvias de Mayo

  • SPECIAL PROJECT
    • ARSHAKE’S BANNER
    • CRITICAL GROUNDS
    • YOUNG ITALIAN ARTISTS
    • GAME OVER
      • GAME OVER • Loading
      • GAME OVER • CALL FOR IDEAS (5.0)
    • EXTERNAL PROJECTS
      • BACKSTAGE | ONSTAGE
      • PERCORSI • 6 years of the Terna Prize
      • TEMPO IMPERFETTO
  • RESOURCES
    • CALLS
    • ARCHIVE
    • ONLINE RESOUCES
No Result
View All Result
Arshake
No Result
View All Result
Home exhibitions

BIO MEDIA at ZKM

The age of media with life like behaviour

Arshake by Arshake
10/02/2022
in exhibitions, focus
BIO MEDIA at ZKM

Who or what defines on what is alive and what is intelligent? Can artificial forms of life be empathetic? How does cooperation of human beings and artificial agents look like? What ethical questions arise? The exhibition “BioMedia” invites visitors to learn about and discuss possible forms of cohabitation between organic and artificial forms of life.

For centuries humans have attempted to create machines that simulate life — from 16th century animatronics to pre-cinematic moving image devices. The 19th century was dawning of the age of wheel-based motion machines, for example, bicycles, cars, and trains. This wheel-based technology gave way to the moving image, cinematography, the illusion of motion in the 20th century. An image that could actually imitate movement was a radical step towards the simulation of life, because hitherto, from painting to photography, images characteristically had been of a static nature.

With the development of color and sound cinema, we have come close to an imitation of life: people, animals, and objects can be captured or animated by camera technology with »high fidelity« to their locomotive action, their moves, conversations, and expressions. The transition from moving machine to moving image is visually evident.

In the 21st century, the idea of media simulating life becomes even more realistic: real motion and an input–output relation, which we call »participatory interactivity«, are very like a living organism which responds and adjusts to actions by living beings or the environment. Beginning with the simulation of motion and progressing to kinetic art and cybernetic theory, the simulation of life and life systems through artificial intelligence and generative technologies have led 21st century humanity to reckon with machines on an existential level.

This became possible in three steps: virtuality, variability, and viability. Building on each new development, the virtuality of photographic images set the stage for virtual electronic systems to produce, process, and store digital images. The virtuality of media storage in electronic systems enables the variability and versatility of images’ content, which in turn introduces viability of behaviour of the images.

Media systems transgress the simulation of motion and simulate many aspects of living organisms, of life, from intelligence to empathy. It is this behaviour, namely media, that exhibit life-like actions, that we call BioMedia or biomimetic media.

The exhibition investigates different forms of artificial agents and environments, as well as their behaviour and interactions with other entities within hybrid contemporary ecosystems. Some of these agents are digital computer-generated and computer-simulated systems that evolve on a screen, while others include complex adaptive robots that have a physical presence in space and can manifest biomimesis as search mechanisms, swarm intelligence, self-preservation, and so on. Nevertheless, they imitate, demonstrate, and simulate life-like behaviour by responding to stimuli in unpredictable ways. The artificial agents shown in this exhibition ignite questions about self-sustaining nonorganic life by presenting their ability to interact with each other and with humans and nonhumans alike, as two-dimensional images, three-dimensional objects, and multidimensional quantum models. It is such dynamic systems at the intersection of art and science that the exhibition explores  both in terms of their possible applications in real life and in their quality to fuel our imagination.

“BioMedia” provides insights into possible modes of cohabitation with artificial life forms. Thereby, the existence of organic life and artificial agents are not mutually exclusive. Instead of thinking in competitive or antagonistic terms, “BioMedia” proposes to imagine our relationship with artificial agents in multiple strands of interdependency. New methodologies and ideologies need to be investigated to answer the question of how we can enhance and sustain life in an alliance of human and more-than-human technological entities – in particular regarding the backdrop of the profound ecological crisis, mass extinction, and human-made climate catastrophe.

Utilizing a biophilic approach in order to embrace the diversity of life on the planet, this exhibition proposes to include not only carbon-based life, but also inorganic life forms in the network of the natural ecosystem and social relationships, thus questioning taxonomies developed in the natural sciences and the siloing of different branches of sciences and arts. The sympoietic community of the future will welcome artificial beings as part of a system of networks, relationships, and links between different disciplines, in order to tackle urgent issues and foster new solutions. Artificial agents might also take on the role of guides, regulators, cocreators, companions, and care-givers in these communities. At a time when there is an existential threat to our living planet, seeking new concepts and definitions of life has become more than just a philosophical undertaking, it has become a responsibility to life itself.


BIO MEDIA. The age of media with life like behaviour,curated by Peter Weibel, Sarah Donderer and Daria Miller, ZKM, Karlsruhe, Germany, 18.01 – 28.08.2022

 

 

Tags: arsBioMediaexhibitioninstallationmore-then-humannon organicZKM
ShareTweetShareSend
Previous Post

The Posthuman

Next Post

Valeriana Berchicci. Cityscapes

Next Post
Valeriana Berchicci. Cityscapes

Valeriana Berchicci. Cityscapes

CALLS

S+T+ARTS Prize 2023
Calls

S+T+ARTS Prize 2023

04/02/2023
RE:HUMANISM Art Prize: SPARKS AND FRICTIONS
Calls

RE:HUMANISM Art Prize: SPARKS AND FRICTIONS

01/02/2023
Terna.  Driving Energy Prize
Calls

Terna. Driving Energy Prize

13/06/2022
Call for submissions>  Research grant for Italian Art
Calls

Call for submissions> Research grant for Italian Art

07/04/2022

CRITICAL GROUNDS

Critical Gounds #13 – Massimo Maiorino, The Artist as Archaeologist.
Critical Grounds

Critical Gounds #13 – Massimo Maiorino, The Artist as Archaeologist.

08/07/2020
Critical Gounds #12 – Filiberto Menna «PROGETTARE» IL FUTURO
Critical Grounds

Critical Gounds #12 – Filiberto Menna «PROGETTARE» IL FUTURO

26/11/2019
Facebook Twitter Instagram

Arshake is a collaborative artistic project, blurring the borders between art, science and technology, information and production.

  • Focus
  • Video post
  • Frame
  • Special Project
  • Interview
  • Calls
  • Exhibitions

One more step - Check your email and click the confirmation link

© 2012-2022 – ARSHAKE

No Result
View All Result
  • ABOUT US
    • ABOUT US
    • PROJECT
    • MEDIA/PARTNERSHIPS
    • CONTACT US
  • FOCUS
  • FRAME
  • VIDEO POST
  • SPECIAL PROJECT
    • ARSHAKE’S BANNER
    • CRITICAL GROUNDS
    • YOUNG ITALIAN ARTISTS
    • GAME OVER
      • GAME OVER • Loading
      • GAME OVER • CALL FOR IDEAS (5.0)
    • EXTERNAL PROJECTS
      • BACKSTAGE | ONSTAGE
      • PERCORSI • 6 years of the Terna Prize
      • TEMPO IMPERFETTO
  • RESOURCES
    • CALLS
    • ARCHIVE
    • ONLINE RESOUCES

© 2012-2022 – ARSHAKE

Welcome Back!

Login to your account below

Forgotten Password?

Retrieve your password

Please enter your username or email address to reset your password.

Log In
This website uses cookies. By continuing to use this website you are giving consent to cookies being used. Visit our Privacy and Cookie Policy.