Worldbuilding. Gaming Art in the Digital Age
JULIA STOSCHEK COLLECTION, one the world's most comprehensive private collection of time-based art since the '60ies, presents an exhibition dedicated ...
JULIA STOSCHEK COLLECTION, one the world's most comprehensive private collection of time-based art since the '60ies, presents an exhibition dedicated ...
VIDEO POST relaunches 36,000 FEET (2021), a game that invites to wear the clothes of a flight passenger coming back from its ...
FRAME captures Inside Inside by Douglas Edric Stanley, an interactive installation generated by an artificial intelligence that juxtaposes video game and cinema.
Jacopo de Blasio crosses the work How to Disappear, short by collective Total Refusal that starts from interfering with the rigid structure ...
Arshake goes back to Ian Cheng's Bad Corgi, a 2015 digital commission from the Serpentine Galleries, a shadowy mindfulness app for ...
Arshake is a collaborative artistic project, blurring the borders between art, science and technology, information and production.
© 2012-2022 – ARSHAKE
© 2012-2022 – ARSHAKE